A complete collection of Overwatch patch notes for the public test region, ordered by their version.
Latest: 188.8.131.52 - build: 68620
Build Number: 49009
Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and therefore will only reflect changes coming specifically to that platform.
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Developer Comments:The change removes the need to immediately reload after a long duration ultimate.
Developer Comments:This change should give Ana the flexibility to use her ultimate in a wider variety of situations.
Developer Comments:Slightly increasing the cooldown will give Brigitte’s opponents more opportunity to play around her Shield Bash ability.
Developer Comments:These changes are just quality of life improvements for how Doomfist interacts with Symmetra’s placeables.
Developer Comments: Hanzo’s Lunge ability allows him to be very evasive, the increased cooldown should make him slightly easier to catch.
Developer Comments: This gives Moira a bit more healing to work with in situations with no enemy targets available.
Developer Comments: Increasing the amount of shield health gained from Lucio’s Sound Barrier should make it more effective against incoming burst damage. The increased aura radius will help keep more allies within his heal and speed range.
Developer Comments: Mercy’s previous healing output made her nearly impossible to replace in any team composition. Even after these changes she will still be able to deliver more healing over the course of a match than any other support hero. This change should allow for other healers to be a more viable pick.
Developer Comments: This is mostly a bug fix, as her head hit volume was abnormally large, especially from behind. Previously if you fired at her from behind near her upper spine, you could land a head shot. Now her head volume is much more accurate.
Developer Comments: By smoothing out Reinhardt Barrier Field, he will be able to consistently block enemy abilities and projectiles (e.g. Junkrat’s grenades).
Developer Comments: The increased cooldown will slightly reduce the frequency that Widowmaker can reposition herself.
Developer Comments: With the reduced Energy drain rate, Zarya should be at higher energy on average resulting in more overall damage and quicker ultimate charge times. We’ve also decreased the wide area of Graviton Surge, so players are more able to aid allies without being pulled in as well.